- Li, Q., Real-Time Global Illumination in VR - A Comparison of Real-Time Lighting Algorithms and their Perception, Diplomarbeit, Ludwig-Maximilians-Universität München, Februar, 2024.
- Wloka, K., Utilizing a Game Engine to Create an Efficient Real-Time Visualization of Spatial and Temporal Simulation Data, Bachelorarbeit, Ludwig-Maximilians-Universität München, Oktober, 2023.
- Reschberger, B., Improving responsiveness and perceived consistency of physics simulations in networked virtual environments, Diplomarbeit, Ludwig-Maximilians-Universität München, Juli, 2018.
- Brehm, J., Evaluation of camera configurations for view synthesis for augmented realityEvaluation of camera configurations for view synthesis for augmented reality, Diplomarbeit, Ludwig-Maximilians-Universität München, Februar, 2018.
- Dimova, A method for touch-based input in virtual environments, Bachelorarbeit, Ludwig-Maximilians-Universität München, Februar, 2018.
- Carl, S., Improvement of distance perception in virtual reality with the help of audio signals, Diplomarbeit, Ludwig-Maximilians-Universität München, Juni, 2017.
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